DEMO Q2 2026
Intetaverse: Space Colony DEMO: The demo was planned for Q1 2026. It’s now locked for Q2 2026 — because we’d rather ship something that works than something that just looks ready. The IntetaVerse demo is designed to give players a real look at how the core systems of the game work. It’s not a slice of scripted gameplay, it’s a functional colony sandbox that lets you experiment with logistics, infrastructure, and automation.
READ MOREThe game Intetaverse: Space Colony will be available on Steam and the Epic Games Store. All the boring parts are already done — administration, tax interviews, and platform approvals. Store pages will go live as soon as the game art is ready or a playable demo is available, so wishlisting actually makes sense. A playable demo is currently planned for Q2 2026.
For now, we’re in the “trust me, bro” phase. Every studio starts there.
The difference? We plan to prove it — with actual gameplay, not promises.
Words and promises are cheap, so we won’t sell you dreams like politicians do.
This project is still a baby — it cries, keeps us up at night, and makes us question our sanity. It brings both joy and frustration, sometimes in the same hour.
When it’s ready to show itself, the demo will be like a beautiful woman, one with more to offer than just looks — just how we like it.
Until then, we raise the baby, fix the mess, drink too much coffee, and quietly build something worth the noise.
Don’t buy it before you try it. If the demo doesn’t hook you, we don’t deserve the sale.
We finish one universe before opening the next. Drusilla begins after IntetaVerse is fully alive.
After the demo/EA launches, you’re not just playing — you’re helping build the game. Your feedback drives the updates.